DL-Broadcast-Tool/data/career_db.py

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import os
import json
from collections import defaultdict
import data.db_access as db_access
from tags.slayer import compute_slayer_for_career_player
from tags.objective_payload import compute_payload_objective_for_career_player
from tags.sharpshooter import compute_sharpshooter_for_career_player
from tags.consistency import compute_consistency
from tags.clutch import compute_clutch
def build_career_database(output_path):
# ---------------------------------------------------------
# 1. Load all players from the local SQLite DB
# ---------------------------------------------------------
player_rows = db_access.query("SELECT PlayerUUID, PlayerGameName FROM players;")
if not player_rows:
print("No players found in local DB.")
return False
final_db = {"players": {}, "league_averages": {}}
# ---------------------------------------------------------
# 2. Build per-player career stats from local DB
# ---------------------------------------------------------
for row in player_rows:
pid = row["PlayerUUID"]
name = row.get("PlayerGameName", "Unknown")
# Pull all matches from SQLite
matches = db_access.get_player_match_history(pid)
if not matches:
# Skip players with no match history
continue
# Aggregate raw career totals
career_raw = defaultdict(float)
for m in matches:
career_raw["kills"] += m["Kills"]
career_raw["deaths"] += m["Deaths"]
career_raw["damage"] += m["Damage"]
career_raw["shots"] += m["Shots"]
career_raw["shots_hit"] += m["ShotsHit"]
career_raw["headshots"] += m["Headshots"]
career_raw["PAY_PushTime"] += m["PAY_PushTime"]
career_raw["DOM_captures"] += m["DOM_Captures"]
career_raw["DOM_counters"] += m["DOM_Counters"]
career_raw["maps"] += 1 # each match = 1 map for now
# Derived stats
maps = max(1, career_raw["maps"])
KD = career_raw["kills"] / career_raw["deaths"] if career_raw["deaths"] > 0 else career_raw["kills"]
accuracy = (career_raw["shots_hit"] / career_raw["shots"]) if career_raw["shots"] > 0 else 0.0
derived = {
"kills_per_map": career_raw["kills"] / maps,
"deaths_per_map": career_raw["deaths"] / maps,
"push_time_per_season": career_raw["PAY_PushTime"], # no seasons now
}
final_db["players"][pid] = {
"name": name,
"career": {
"kills": career_raw["kills"],
"deaths": career_raw["deaths"],
"KD": KD,
"accuracy": accuracy,
"push_time": career_raw["PAY_PushTime"],
"captures": career_raw["DOM_captures"],
"counters": career_raw["DOM_counters"],
"maps": career_raw["maps"],
"damage": career_raw["damage"],
"shots": career_raw["shots"],
"shots_hit": career_raw["shots_hit"],
"headshots": career_raw["headshots"],
},
"derived": derived,
"matches": matches,
}
# ---------------------------------------------------------
# 3. Compute league averages (local-only)
# ---------------------------------------------------------
league_acc = defaultdict(float)
league_count = defaultdict(int)
for pid, pdata in final_db["players"].items():
c = pdata["career"]
league_acc["KD"] += c["KD"]
league_count["KD"] += 1
league_acc["accuracy"] += c["accuracy"]
league_count["accuracy"] += 1
league_acc["kills_per_map"] += pdata["derived"]["kills_per_map"]
league_count["kills_per_map"] += 1
league_acc["damage"] += c["damage"]
league_count["damage"] += 1
league_averages = {
key: league_acc[key] / max(1, league_count[key])
for key in league_acc
}
final_db["league_averages"] = league_averages
# ---------------------------------------------------------
# 4. Compute all tags
# ---------------------------------------------------------
for pid, pdata in final_db["players"].items():
# Slayer
slayer_info = compute_slayer_for_career_player(pdata, league_averages)
pdata["slayer_score_raw"] = slayer_info["score_raw"]
pdata["slayer_score_display"] = slayer_info["score_display"]
pdata["slayer_strength"] = slayer_info["strength"]
# Sharpshooter
pdata["sharpshooter"] = compute_sharpshooter_for_career_player(pdata["career"])
# Payload Objective Specialist
pdata["objective_payload_components"] = compute_payload_objective_for_career_player(
pdata, league_averages
)
# Consistency
matches = pdata["matches"]
consistency_raw, components = compute_consistency(matches)
pdata["consistency_components"] = {
**components,
"consistency_raw": consistency_raw,
"consistency_norm": components.get("consistency_norm", consistency_raw),
}
# Clutch
pdata["clutch_components"] = {
"clutch_norm": compute_clutch(pdata, league_averages)
}
# ---------------------------------------------------------
# 5. Save DB
# ---------------------------------------------------------
with open(output_path, "w", encoding="utf-8") as f:
json.dump(final_db, f, indent=2)
return True