def build_player_summary(player): """ Builds a caster-ready summary block for a single player. Uses: - Slayer - Payload Objective - Sharpshooter - Consistency - Clutch """ name = player.get("name", "Unknown Player") slayer = player.get("slayer", {}) payload = player.get("objective_payload", {}) sharp = player.get("sharpshooter", {}) consistency = player.get("consistency", {}) clutch = player.get("clutch", {}) lines = [] lines.append(f"{name}\n") # Slayer lines.append(f"Slayer: {slayer.get('tier', 'D')} ({slayer.get('pct', 0):.1f}%)") lines.append(f" {slayer.get('summary', '')}") # Payload lines.append(f"\nPayload Objective: {payload.get('tier', 'D')} ({payload.get('pct', 0):.1f}%)") lines.append(f" {payload.get('summary', '')}") # Sharpshooter lines.append(f"\nSharpshooter: {sharp.get('tier', 'D')} ({sharp.get('pct', 0):.1f}%)") lines.append(f" {sharp.get('summary', '')}") # Consistency lines.append(f"\nConsistency: {consistency.get('tier', 'D')} ({consistency.get('pct', 0):.1f}%)") lines.append(f" {consistency.get('summary', '')}") # Clutch lines.append(f"\nClutch: {clutch.get('tier', 'D')} ({clutch.get('pct', 0):.1f}%)") lines.append(f" {clutch.get('summary', '')}") return "\n".join(lines)