import os import json from collections import defaultdict import data.db_access as db_access from tags.slayer import compute_slayer_for_career_player from tags.objective_payload import compute_payload_tag from tags.objective_domination import compute_dom_objective_for_career_player from tags.sharpshooter import compute_sharpshooter_for_career_player from tags.consistency import compute_consistency, compute_consistency_tag from tags.clutch import compute_clutch, compute_clutch_raw from data.league_metrics import compute_league_metrics, compute_league_clutch_metrics def build_career_database(output_path): print("USING DB:", db_access.DB_PATH) # --------------------------------------------------------- # 1. Load all players from the local SQLite DB # --------------------------------------------------------- player_rows = db_access.query(""" SELECT DISTINCT s.PlayerUUID, p.PlayerGameName FROM stats s LEFT JOIN players p ON p.PlayerUUID = s.PlayerUUID; """) if not player_rows: print("No players found in local DB.") return False final_db = {"players": {}, "league_averages": {}} # --------------------------------------------------------- # 2. Build per-player career stats from local DB # --------------------------------------------------------- for row in player_rows: pid = row["PlayerUUID"] name = row["PlayerGameName"] or "Unknown" matches = db_access.get_player_match_history(pid) if not matches: continue #print("DEBUG MATCH ROW FOR", pid, ":", matches[0]) #break career_raw = defaultdict(float) for m in matches: career_raw["kills"] += m["Kills"] career_raw["deaths"] += m["Deaths"] career_raw["damage"] += m["Damage"] career_raw["shots"] += m["Shots"] career_raw["shots_hit"] += m["ShotsHit"] career_raw["headshots"] += m["Headshots"] career_raw["PAY_PushTime"] += m["PAY_PushTime"] career_raw["DOM_captures"] += m["DOM_Captures"] career_raw["DOM_counters"] += m["DOM_Counters"] career_raw["maps"] += 1 maps = max(1, career_raw["maps"]) KD = career_raw["kills"] / career_raw["deaths"] if career_raw["deaths"] > 0 else career_raw["kills"] accuracy = (career_raw["shots_hit"] / career_raw["shots"]) if career_raw["shots"] > 0 else 0.0 derived = { "kills_per_map": career_raw["kills"] / maps, "deaths_per_map": career_raw["deaths"] / maps, "push_time_per_season": career_raw["PAY_PushTime"], } final_db["players"][pid] = { "name": name, "career": { "kills": career_raw["kills"], "deaths": career_raw["deaths"], "KD": KD, "accuracy": accuracy, "push_time": career_raw["PAY_PushTime"], "captures": career_raw["DOM_captures"], "counters": career_raw["DOM_counters"], "maps": career_raw["maps"], "damage": career_raw["damage"], "shots": career_raw["shots"], "shots_hit": career_raw["shots_hit"], "headshots": career_raw["headshots"], }, "derived": derived, "matches": matches, } # --------------------------------------------------------- # 3. PRECOMPUTE RAW CLUTCH VALUES (required for distribution) # --------------------------------------------------------- all_players = list(final_db["players"].values()) for pdata in all_players: pdata["clutch_raw"] = compute_clutch_raw(pdata) # --------------------------------------------------------- # 4. Compute league metrics for ALL TAGS # --------------------------------------------------------- league_averages, distributions = compute_league_metrics(all_players) clutch_averages, clutch_distribution = compute_league_clutch_metrics(all_players) # Merge clutch averages into league averages league_averages.update(clutch_averages) final_db["league_averages"] = league_averages # --------------------------------------------------------- # 5. Compute all tags using distributions # --------------------------------------------------------- for pid, pdata in final_db["players"].items(): # Slayer pdata["slayer"] = compute_slayer_for_career_player( pdata, league_averages, distributions["slayer"] ) # Sharpshooter pdata["sharpshooter"] = compute_sharpshooter_for_career_player( pdata["career"], league_averages, distributions["sharpshooter"] ) # Payload Objective Specialist pdata["objective_payload"] = compute_payload_tag( pdata, league_averages, distributions["payload"] ) # Domination Objective Specialist pdata["objective_domination"] = compute_dom_objective_for_career_player( pdata, league_averages, distributions["domination"] ) # Consistency matches = pdata["matches"] consistency_raw, components = compute_consistency(matches) pdata["consistency"] = compute_consistency_tag( components, distributions["consistency"] ) # Clutch (FINAL TAG) pdata["clutch"] = compute_clutch( pdata, league_averages, clutch_distribution ) # --------------------------------------------------------- # 6. Save DB # --------------------------------------------------------- with open(output_path, "w", encoding="utf-8") as f: json.dump(final_db, f, indent=2) return True