DL-Broadcast-Tool/rankings.py

168 lines
No EOL
4.6 KiB
Python

import os
import json
from tags.objective_payload import compute_payload_objective_team_scores
BASE_DIR = os.path.dirname(os.path.abspath(__file__))
CAREER_DB_PATH = os.path.join(BASE_DIR, "career_stats.json")
def load_career_db():
if not os.path.exists(CAREER_DB_PATH):
return None
with open(CAREER_DB_PATH, "r", encoding="utf-8") as f:
return json.load(f)
def top_players_by_tag(tag_name):
db = load_career_db()
if db is None:
return []
players = db["players"]
league = db["league_averages"]
results = []
if tag_name == "Slayer":
for pid, p in players.items():
score = p.get("slayer_score_raw", 0.0)
if score <= 0:
continue
results.append({
"id": pid,
"name": p["name"],
"team": p["team_history"][-1] if p["team_history"] else "Unknown",
"score_raw": score,
"score_display": p.get("slayer_score_display", f"{score:.2f}"),
})
results = [r for r in results if r["score_raw"] > 0]
results.sort(key=lambda x: x["score_raw"], reverse=True)
return results
if tag_name == "Payload Objective Specialist":
for pid, p in players.items():
comp = p.get("objective_payload_components", {})
score = comp.get("payload_score_raw", 0.0)
if score <= 0:
continue
results.append({
"id": pid,
"name": p["name"],
"team": p["team_history"][-1] if p["team_history"] else "Unknown",
"score_raw": score,
"score_display": comp.get("payload_score_display", f"{score:.2f}"),
})
results.sort(key=lambda x: x["score_raw"], reverse=True)
return results
return []
def rank_match_players_consistency(players):
ranked = []
for p in players:
components = p.get("consistency_components", {})
# Prefer normalized score if present, else raw consistency, else 0.0
score = components.get("consistency_norm")
if score is None:
score = components.get("consistency", 0.0)
ranked.append({
"name": p.get("name", "Unknown"),
"team": p.get("team", ""),
"score_raw": score,
"score_display": f"{score:.2f}",
})
ranked.sort(key=lambda x: x["score_raw"], reverse=True)
for i, r in enumerate(ranked, start=1):
r["rank"] = i
return ranked
def rank_match_players_clutch(players):
ranked = []
for p in players:
score = p.get("clutch_components", {}).get("clutch_norm", 0.0)
ranked.append({
"name": p.get("name", "Unknown"),
"team": p.get("team", ""),
"score_raw": score,
"score_display": f"{score:.2f}"
})
ranked.sort(key=lambda x: x["score_raw"], reverse=True)
for i, r in enumerate(ranked, start=1):
r["rank"] = i
return ranked
def rank_match_players_objpl(players):
"""
Rank players by match-based Payload Objective Specialist score.
Uses match stats only (PAY_PushTime, damage, deaths).
"""
db = load_career_db()
if db is None:
return []
team_entries = []
for p in players:
pid = (
p.get("id")
or p.get("PlayerUUID")
or p.get("uuid")
)
if not pid:
continue
career_entry = db["players"].get(pid, {})
# Normalize match keys
push = p.get("PAY_PushTime", 0) or 0
dmg = p.get("damage", p.get("Damage", 0)) or 0
deaths = p.get("deaths", p.get("Deaths", 0)) or 0
# Only include players with actual payload participation
if push <= 0:
continue
# Attach normalized values back to match player
p["PAY_PushTime"] = push
p["damage"] = dmg
p["deaths"] = deaths
team_entries.append((pid, career_entry, p))
if not team_entries:
return []
# Compute match-based ObjPL
obj_scores = compute_payload_objective_team_scores(team_entries)
ranked = []
for pid, entry, mp in team_entries:
score = obj_scores.get(pid, 0.0)
ranked.append({
"id": pid,
"name": entry.get("name", mp.get("name", "Unknown")),
"team": mp.get("team", "Unknown"),
"score_raw": score,
"score_display": f"{score:.2f}",
})
ranked.sort(key=lambda x: x["score_raw"], reverse=True)
for i, r in enumerate(ranked, 1):
r["rank"] = i
return ranked